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The rom image in the file is executed,
as emulated on a Sega Genesis or MegaDrive running in 60Hz NTSC mode (unless
the option is specified, in which case 50Hz PAL mode is used). should
be in raw binary or SMD format, and may be compressed with The options
are as follows: Emulate 50Hz PAL mode (as used in European models of
the MegaDrive). If running with root priviledges, set priority to -20, so
no other processes interrupt (including the X server, which can be a Bad
Thing). Run fullscreen, if possible. Show a brief synopsis of all options.
Use joystick, if running on Linux with joystick drivers >= 1.0. Show the
version number, and exit. Play back a demo recorded with the option. Record
a demo of the program running, which can be later replayed with the switch.
Sleep for a number of microseconds after every frame, to give time to
other processes. Modify the ROM image in memory, using Game Genie or Hex
style codes. Game Genie codes are of the form and Hex codes are in the
form To specify more than one code, separate them with commas (do use
spaces). Parse another rc file after $HOME/.dgen/dgenrc. Values in the specified
file override those in the preceding files. Scale the window XFACT times
in the X direction. XFACT must be a positive integer. Scale the window YFACT
times in the Y direction. YFACT must be a positive integer. Scale the window
FACT times in both directions. FACT must be a positive integer. Use OpenGL
to render the screen, if available. The parameter is the width and height
of the desired screen (e.g. 640x480, 800x600, etc.) Load the saved state
from the given slot at startup (0-9)
Contains user settings for
the emulator. Save states generated by the emulator. Battery-backup RAM
images, generated by the emulator for ROMs with save RAM.
This
manual page was written by
PAL mode does not work very well yet. Numerous
buffer overruns (think twice before making dgen setuid-root). Send any bugs
you find (and fixes too, please :) to
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