/*
  sounds.h

  For tuxmath

  by Bill Kendrick
  bill@newbreedsoftware.com
  http://www.newbreedsoftware.com/


  Part of "Tux4Kids" Project
  http://www.tux4kids.org/
      
  August 26, 2001 - August 31, 2001
*/


#ifndef SOUNDS_H
#define SOUNDS_H

enum {
  SND_POP,
  SND_LASER,
  SND_BUZZ,
  SND_ALARM,
  SND_SHIELDSDOWN,
  SND_EXPLOSION,
  SND_CLICK,
  NUM_SOUNDS
};


static char * sound_filenames[NUM_SOUNDS] = {
  DATA_PREFIX "/sounds/pop.wav",
  DATA_PREFIX "/sounds/laser.wav",
  DATA_PREFIX "/sounds/buzz.wav",
  DATA_PREFIX "/sounds/alarm.wav",
  DATA_PREFIX "/sounds/shieldsdown.wav",
  DATA_PREFIX "/sounds/explosion.wav",
  DATA_PREFIX "/sounds/click.wav"
};


enum {
  MUS_GAME,
  MUS_GAME2,
  MUS_GAME3,
  NUM_MUSICS
};

static char * music_filenames[NUM_MUSICS] = {
  DATA_PREFIX "/sounds/game.mod",
  DATA_PREFIX "/sounds/game2.mod",
  DATA_PREFIX "/sounds/game3.mod"
};

#endif
